Wednesday, June 5, 2013

sci-fi gun 3d model

Hi everyone,

I want to share my latest work with you all.  I am finishing up a 10 week Hard Surface modeling 2 class with Max Dayan at Gnomon School in Hollywood and for our second project in the class we were asked to model a hard surface concept that we liked.  I chose a sci fi gun designed by Titus Simirica.

original concept art

The model is 100% complete and I will be texturing and rendering it properly sometime next month.  I have done a few quick renders just to show you all my progress so far.  I hope you like it.  Thanks for taking a look.

gurmukhbhasin.com





Thursday, May 16, 2013

HEMTT M1075 WIP


I just did a few occlusion renders of the project I have been working on and wanted to share with you all.  I still have a lot of modeling to do on this, but I am really excited on how it is turning out.  I have been spending tons of time detailing the shit out of this thing and I hope to be finishing it up in the next few weeks.





Wednesday, May 8, 2013

Warrior Cricket Design Page

Here is a compiled design page for the Warrior Cricket.  This is all the work I completed for this project.  In the end I really loved how it turned out.  I need to do a new mech soon!

Tuesday, January 8, 2013

3D Artist Magazine

My image "Forgotten Church" inspired by a James Paick concept has been published in 3D artist magazines 50th issue!!!  The issue is out Jan 2013.  I haven't seen it yet, but am super excited to see my image in print!! :D

Tuesday, December 11, 2012

Image of the week

So my forgotten church piece was chosen as the image of the week on the 3D artist website!!

http://www.3dartistonline.com/images/featured

So excited about this and its going to be published in the January print issue of the magazine.  I cant wait to see it in print.  So next month go take a look at the 3D artist magazine and let me know what you think about my image.  :D
So I recently built a new computer which is amazing and one of the best purchases I have ever made.  My old computer lasted me for 7 years which is probably 3 years longer than I should have kept it, but I didn't realize how much it was holding me back.  My previous mosque render which you can see below took me over 40 hours just to compute the render and the quality settings were really low compared to the new settings.  I had to break the old file into 3 parts just to get it to render, and each part took more then 12 hours to compute.  Now I can keep the entire file together, crank up the quality settings and it renders in less than 2 hours.  This is life changing for me and my work. 

I am now able to do proper render tests, model with higher poly counts and create better results.  I am so excited to see the work I create in the near future. 

For now here is a better render of my mosque concept.  It is inspired by Sheikh Zayed Mosque in Abu Dhabi.  Thanks for taking a look and let me know what you think!!

Wednesday, August 29, 2012

Mosque

After many hours of modeling, rendering, painting, computer crashes, more computer crashes, maya making me want to cry and then figuring it all out I am finally finished.  I had to render this one out in many different passes and piece them together because my dying computer couldn't handle the file size.  I am very proud of this piece and grateful for all the lessons I have learned while creating it.  I am going to make a little tutorial showing how this piece was created and will post it here soon.  For now I hope you enjoy my creation.  Modeled in Rhino and Maya, rendered in Mental Ray and post production in Photoshop.  Thanks for taking a look and comments are always welcome.