Showing posts with label Pixologic ZBrush. Show all posts
Showing posts with label Pixologic ZBrush. Show all posts

Sunday, October 2, 2011

Matte Painting at Red Enging with Bruno Werneck

Here is my matte painting from the class I took with Bruno Werneck at Red engine last term.  I used some 3D for the columns and the rest is made from photos and paint.  The class with Bruno was amazing, I learned a lot and really enjoy the matte painting process.  I can see that I still have a long way to go but I feel that this isn't bad for my first attempt at a matte painting.  Feel free to leave comments and thanks for checking my work out.

Thursday, January 27, 2011

church

Here is my latest piece.  I got inspiration for this from a really cool looking cathedral I saw in a photo.  I designed the architecture in Rhino and Maya, used a little z brush and painted it up in Photoshop.  Please leave feedback.

Thanks,

Gurmukh

Saturday, October 16, 2010

Ancient Ruins

Did this as a test to see how I can work from Maya-ZBrush_Photoshop.  I definitely learned a lot of what not to do from Maya-ZBrush part of the process but I was still able to salvage the model and come up with a nice painting anyway.  It was a good learning process and will continue to figure out my work flow.  Enjoy!

Wednesday, October 13, 2010

Gnomon Masters Tutorial ZBrush for environments

Here are a few quick renders from what I created while following the Gnomon Zbrush for environments tutorial.  Zbrush is such an amazing program and so fun to use.  I look forward to using it more and more and to getting better at it.  I know the renders could use some depth etc...  But I am moving on to a project of my own and will render that one much better.  Let me know what you think.